
In 2024, a client approached us with an interesting situation. They had purchased a game that was already on the market but underperforming. They had no background in game development and wanted to understand how to build the game into something great. We often work with founders who are new to games. The challenge is rarely ambition, more often it’s helping them make the right decisions early on. In this case, the game (Molly’s Match) was a match-3 inspired by titles like Homescapes and








